The SWFSprite class
Introduction
An SWFSprite is also known as a "movie clip", this allows one to create objects which are animated in their own timelines. Hence, the sprite has most of the same methods as the movie.
Class synopsis
SWFSprite
{
/* Methods */
SWFSprite __construct
( void
)
void labelFrame
( string $label
)
void nextFrame
( void
)
void remove
( object $object
)
void setFrames
( int $number
)
}Table of Contents
- SWFSprite->add — Adds an object to a sprite
- SWFSprite->__construct — Creates a movie clip (a sprite)
- SWFSprite->labelFrame — Labels frame
- SWFSprite->nextFrame — Moves to the next frame of the animation
- SWFSprite->remove — Removes an object to a sprite
- SWFSprite->setFrames — Sets the total number of frames in the animation
- SWFSprite->startSound — Description
- SWFSprite->stopSound — Description