The SWFDisplayItem class
Introduction
SWFDisplayItem.
Class synopsis
SWFDisplayItem
{
/* Methods */
void addColor
( int $red
, int $green
, int $blue
[, int $a
] )
void endMask
( void
)
float getRot
( void
)
float getX
( void
)
float getXScale
( void
)
float getXSkew
( void
)
float getY
( void
)
float getYScale
( void
)
float getYSkew
( void
)
void move
( float $dx
, float $dy
)
void moveTo
( float $x
, float $y
)
void multColor
( float $red
, float $green
, float $blue
[, float $a
] )
void remove
( void
)
void rotate
( float $angle
)
void rotateTo
( float $angle
)
void scale
( float $dx
, float $dy
)
void scaleTo
( float $x
[, float $y
] )
void setDepth
( int $depth
)
void setMaskLevel
( int $level
)
void setMatrix
( float $a
, float $b
, float $c
, float $d
, float $x
, float $y
)
void setName
( string $name
)
void setRatio
( float $ratio
)
void skewX
( float $ddegrees
)
void skewXTo
( float $degrees
)
void skewY
( float $ddegrees
)
void skewYTo
( float $degrees
)
}Table of Contents
- SWFDisplayItem->addAction — Adds this SWFAction to the given SWFSprite instance
- SWFDisplayItem->addColor — Adds the given color to this item's color transform
- SWFDisplayItem->endMask — Another way of defining a MASK layer
- SWFDisplayItem->getRot — Description
- SWFDisplayItem->getX — Description
- SWFDisplayItem->getXScale — Description
- SWFDisplayItem->getXSkew — Description
- SWFDisplayItem->getY — Description
- SWFDisplayItem->getYScale — Description
- SWFDisplayItem->getYSkew — Description
- SWFDisplayItem->move — Moves object in relative coordinates
- SWFDisplayItem->moveTo — Moves object in global coordinates
- SWFDisplayItem->multColor — Multiplies the item's color transform
- SWFDisplayItem->remove — Removes the object from the movie
- SWFDisplayItem->rotate — Rotates in relative coordinates
- SWFDisplayItem->rotateTo — Rotates the object in global coordinates
- SWFDisplayItem->scale — Scales the object in relative coordinates
- SWFDisplayItem->scaleTo — Scales the object in global coordinates
- SWFDisplayItem->setDepth — Sets z-order
- SWFDisplayItem->setMaskLevel — Defines a MASK layer at level
- SWFDisplayItem->setMatrix — Sets the item's transform matrix
- SWFDisplayItem->setName — Sets the object's name
- SWFDisplayItem->setRatio — Sets the object's ratio
- SWFDisplayItem->skewX — Sets the X-skew
- SWFDisplayItem->skewXTo — Sets the X-skew
- SWFDisplayItem->skewY — Sets the Y-skew
- SWFDisplayItem->skewYTo — Sets the Y-skew