The SWFDisplayItem class
Introduction
SWFDisplayItem.
Class synopsis
     
      SWFDisplayItem
     
     {
 
    /* Methods */
    
    void addColor
     ( int $red
    , int $green
    , int $blue
    [, int $a
   ] )
    void endMask
     ( void
    )
    float getRot
     ( void
    )
    float getX
     ( void
    )
    float getXScale
     ( void
    )
    float getXSkew
     ( void
    )
    float getY
     ( void
    )
    float getYScale
     ( void
    )
    float getYSkew
     ( void
    )
    void move
     ( float $dx
    , float $dy
    )
    void moveTo
     ( float $x
    , float $y
    )
    void multColor
     ( float $red
    , float $green
    , float $blue
    [, float $a
   ] )
    void remove
     ( void
    )
    void rotate
     ( float $angle
    )
    void rotateTo
     ( float $angle
    )
    void scale
     ( float $dx
    , float $dy
    )
    void scaleTo
     ( float $x
    [, float $y
   ] )
    void setDepth
     ( int $depth
    )
    void setMaskLevel
     ( int $level
    )
    void setMatrix
     ( float $a
    , float $b
    , float $c
    , float $d
    , float $x
    , float $y
    )
    void setName
     ( string $name
    )
    void setRatio
     ( float $ratio
    )
    void skewX
     ( float $ddegrees
    )
    void skewXTo
     ( float $degrees
    )
    void skewY
     ( float $ddegrees
    )
    void skewYTo
     ( float $degrees
    )
 
   }Table of Contents
- SWFDisplayItem->addAction — Adds this SWFAction to the given SWFSprite instance
- SWFDisplayItem->addColor — Adds the given color to this item's color transform
- SWFDisplayItem->endMask — Another way of defining a MASK layer
- SWFDisplayItem->getRot — Description
- SWFDisplayItem->getX — Description
- SWFDisplayItem->getXScale — Description
- SWFDisplayItem->getXSkew — Description
- SWFDisplayItem->getY — Description
- SWFDisplayItem->getYScale — Description
- SWFDisplayItem->getYSkew — Description
- SWFDisplayItem->move — Moves object in relative coordinates
- SWFDisplayItem->moveTo — Moves object in global coordinates
- SWFDisplayItem->multColor — Multiplies the item's color transform
- SWFDisplayItem->remove — Removes the object from the movie
- SWFDisplayItem->rotate — Rotates in relative coordinates
- SWFDisplayItem->rotateTo — Rotates the object in global coordinates
- SWFDisplayItem->scale — Scales the object in relative coordinates
- SWFDisplayItem->scaleTo — Scales the object in global coordinates
- SWFDisplayItem->setDepth — Sets z-order
- SWFDisplayItem->setMaskLevel — Defines a MASK layer at level
- SWFDisplayItem->setMatrix — Sets the item's transform matrix
- SWFDisplayItem->setName — Sets the object's name
- SWFDisplayItem->setRatio — Sets the object's ratio
- SWFDisplayItem->skewX — Sets the X-skew
- SWFDisplayItem->skewXTo — Sets the X-skew
- SWFDisplayItem->skewY — Sets the Y-skew
- SWFDisplayItem->skewYTo — Sets the Y-skew